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Fishing Minigame [School Project]

This was a project in our Unity Course, where within 3 weeks we had to create a small game based on the Slider component in Unity. I chose to make a fishing game, similar to the one in Stardew Valley.
The goal is to fill up the progress bar at the bottom, and to do so the player has to keep little rectangle underneath the fish (slider handle). The progress bar only fills up if they are overlapping, and otherwise empties. The fish moves at random times and speed from left to right, depending on the fishs rank. There are 10 fishes, with ranks from G to SSS.

Background

Background

Avaiable fishes

Avaiable fishes

Screen 1

Screen 1

Screen 2

Screen 2

Screen 3

Screen 3